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Post by Tross on Sept 16, 2019 15:14:46 GMT -5
And the age of instant gratification will only intensify. Oh well, I'm looking forward to it, and yes, BC would be nice though it's understandable if it's too difficult to make that work. At the very least, PS4 BC is highly likely. I have officially finished the main game of Horizon Zero Dawn and got the platinum. As much as I ranted about that one pointless trophy, there is plenty of opportunity for the game to be filled with extraneous tasks to get trophies and it doesn't do that. I've missed a few datapoints in most of the categories for example, and requiring the player to collect 100% of those would have been aggravating. Every task in the game other than knocking down those Grazer dummies is pertinent to actual things the player will do in the game, and is self-explanatory. Aside from collecting all the power cells (which tend to be acquired by finding them during main storyline missions while exploring off the beaten path) and making a point of using them in an "ancient armory" to acquire some lit armor that makes the final battle much easier, everything else is just a matter of doing all the side tasks, collecting all the collectibles and finishing all the side quests. There's a point of no return at which a character in-game will say as much where it isn't possible to complete any more tasks until after the game is completed, and there's one final side-quest line introduced at that time. The only uncompleted task I have now is Into the Frozen Wilds, which is the gateway to the DLC and I won't be starting that tonight. Congrats on the plat! Speaking of pointless trophies, I signed up for the 14-day free trial of PS Plus in the midst of playing Spyro 1 to clean up some online trophies (something I treated myself to for reaching a milestone in a side project). I started with Uncharted 4, which was easy enough to do, save for two trophies relating to clearing Survival mode on Crushing (this was hard enough on Light; I suspect that the game expects you to have more than 2 people in your party on higher difficulties). Anywho, I popped in my copy of the 2013 Tomb Raider reboot (which, of course, is another game I've had in my backlog for a while) to try my hand at its online trophies. On the whole, they're more doable than I thought they'd be considering how difficult it was to find other people who are still playing it. But one trophy that should not exist is one for taking out 20 players with the turret. The turret only exists on 2 or 3 different maps, and most people are wise enough to stay out of the turret's line of sight, so that trophy is easily one of the most elusive. There is also one trophy for winning ranked matches in all modes, which is problematic a.) because each mode as a "ranked" and "casual" option; if you want to stand a chance at finding people to play with, you pretty much need to find a match via Quick Match, which always throws you into a casual match, and b.) it entails winning a match of Free-For-All. So that trophy is impossible simply because the multiplayer is dead. I thought going into it that the trophy for reaching LVL 60 would be out-of-reach, but surprisingly I was able to reach LVL 25 by the time the trial period expired, so maybe that one isn't impossible after all. All-in-all, Tomb Raider's platinum trophy is unlikely due to the fact that the multiplayer trophies are required to earn it, which of course is one of my [as well as the Completionist's] pet peeves. Yeah, this is why I don't normally bother with multiplayer content. Most games don't actually require multiplayer trophies for the platinum anymore though. Maybe Tomb Raider is an exception? You can usually get by with less than 100% for the platinum as long as all the singleplayer tasks are completed. There are multiple reasons for this, due to plenty of complaints in the past about platinums requiring multiplayer trophies. If you're a completionist though, there's no assuaging that urge unless you absolutely do get 100% of the trophies for a game. I forgot Horizon does have a trophy requiring 30 headshots on human targets, but I try for headshots anyways by force of habit, so I didn't put much thought into it. You also do need to get the highest rank on all the hunting trials, but that goes without saying. I'm usually not big on timed trials in games, but Horizon's aren't the most difficult. Some are challenging, for sure, but for the most part they're a fair challenge. I got stuck a couple times, but I looked up some vids on how best to go about them and was able to complete them within the allotted time after that. There are also a couple for scanning/killing every type of machine but they're kind of an inevitable part of progressing through the game. Everything else is just doing all the side stuff before getting too far into the main storyline. There could have been really frustrating trophies like having to override at least one of every type of machine (thank goodness that's not a thing that's required). I just started the Frozen Wilds DLC today. I can see why it has a reputation for being a game in its own right. It doesn't strike me as being as big as the main game, but still big enough with plenty of content.
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Post by OttselHero on Oct 3, 2019 11:30:29 GMT -5
Spyro 3 is going well so far. I think the new playable characters they added are unnecessary, but I'd be lying if I said I didn't enjoy playing as them. While I haven't played any of these games prior to the Reignited Trilogy, I did play a ton of a demo for Spyro 3 that came bundled with Crash Bash back in the day. That said, the Seashell Shore level was quite the nostalgia rush, as that was the level that was demo'd in Crash Bash.
Now that we finally have a release date for The Last of Us Part II, I think I may replay The Last of Us after I finish Spyro 3. A part of me is morbidly curious as to how I might be able to handle the game on Grounded difficulty. I shudder at the thought of playing through the end of Summer and pretty much the entirety of Winter. This may be a huge mistake.
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Post by Tross on Oct 9, 2019 23:30:11 GMT -5
I played through AI: The Somnium Files...and should probably return to The Frozen Wilds...but I also decided now is the time to play The House in Fata Morgana on PS4. So...that's happening. It actually looks downright gorgeous on PS4. There are only a select few art assets where I prefer the original background, but the rest are either remastered quite well for the latest release or replaced with better ones. Ok, there's also the occasional tie where I neither prefer the old or the new background though I admit that the new ones are more detailed even in those instances. The ones where I prefer the old backgrounds are generally interior shots where I like how the characters are framed better there, or ones where I think the implied size of the original space shown makes more sense. My preference for the original stained glass window is something I can't really explain since the new one is more detailed. Maybe it's just the way the colours look.
There's also a minor issue with the remastered stillframes as they look excellent with improved colours, but the aspect ratio hasn't been changed, so in the new version they cut off a bit of the top and bottom. I thought this might be an issue with formatting on my TV but the Vita version has this issue too. At least the new art assets and other remade assets are formatted correctly. This is a minor nitpick though as a newcomer wouldn't notice the difference unless they were compared side-by-side with the original. They are essentially existing art that has been ported over unlike even the "remastered" backgrounds that are actually remade to look like the originals. They can be viewed in their entirety in the Art Gallery once that's unlocked, so there's that. The player does have to scroll up/down a little to see the full image though. After a while I noticed this issue extends to the character portraits too, although in their case it's far less noticeable as only a bit of the bottom of their picture gets cut off while what remains of their portrait looks great with the touched-up colours.
For a newcomer the newer art assets are probably preferable across the board, so even if the PS4/Vita version wasn't the complete package (aside from missing those excellent Backstage features), I'd probably still recommend this version. While I usually prefer handhelds for visual novels as the smaller screen can make images look more crisp and they don't require console-level horsepower to run, I have to say I wasn't prepared for how good these particular backgrounds and character models look on a TV screen. They look good on a Vita screen, but they look downright gorgeous on my TV, and I'm using a base PS4 on a 1080P TV. I've heard that the new assets were apparently designed in response to the PS4 Pro and that the original backgrounds were too basic to make the transition to 4K. In other words, I can only imagine how amazing this game would look on a 4K TV with a Pro. Some would probably scoff at the idea of using a setup like that to play a VN, but to know The House in Fata Morgana is to love it, so I'm sure there are fans and newcomers alike who have that kind of setup. Besides, I didn't really play the Vita version as I skipped to the new content, so this will be my first time revisiting the base game in the new art (though I did get a brief glimpse as I skipped through it on Vita to get a trophy).
By the way, AI: The Somnium Files is amazing too and sure to be criminally underrated when all is said and done.
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Post by OttselHero on Oct 15, 2019 11:17:33 GMT -5
I played through AI: The Somnium Files...and should probably return to The Frozen Wilds...but I also decided now is the time to play The House in Fata Morgana on PS4. So...that's happening. It actually looks downright gorgeous on PS4. There are only a select few art assets where I prefer the original background, but the rest are either remastered quite well for the latest release or replaced with better ones. Ok, there's also the occasional tie where I neither prefer the old or the new background though I admit that the new ones are more detailed even in those instances. The ones where I prefer the old backgrounds are generally interior shots where I like how the characters are framed better there, or ones where I think the implied size of the original space shown makes more sense. My preference for the original stained glass window is something I can't really explain since the new one is more detailed. Maybe it's just the way the colours look. There's also a minor issue with the remastered stillframes as they look excellent with improved colours, but the aspect ratio hasn't been changed, so in the new version they cut off a bit of the top and bottom. I thought this might be an issue with formatting on my TV but the Vita version has this issue too. At least the new art assets and other remade assets are formatted correctly. This is a minor nitpick though as a newcomer wouldn't notice the difference unless they were compared side-by-side with the original. They are essentially existing art that has been ported over unlike even the "remastered" backgrounds that are actually remade to look like the originals. They can be viewed in their entirety in the Art Gallery once that's unlocked, so there's that. The player does have to scroll up/down a little to see the full image though. After a while I noticed this issue extends to the character portraits too, although in their case it's far less noticeable as only a bit of the bottom of their picture gets cut off while what remains of their portrait looks great with the touched-up colours. For a newcomer the newer art assets are probably preferable across the board, so even if the PS4/Vita version wasn't the complete package (aside from missing those excellent Backstage features), I'd probably still recommend this version. While I usually prefer handhelds for visual novels as the smaller screen can make images look more crisp and they don't require console-level horsepower to run, I have to say I wasn't prepared for how good these particular backgrounds and character models look on a TV screen. They look good on a Vita screen, but they look downright gorgeous on my TV, and I'm using a base PS4 on a 1080P TV. I've heard that the new assets were apparently designed in response to the PS4 Pro and that the original backgrounds were too basic to make the transition to 4K. In other words, I can only imagine how amazing this game would look on a 4K TV with a Pro. Some would probably scoff at the idea of using a setup like that to play a VN, but to know The House in Fata Morgana is to love it, so I'm sure there are fans and newcomers alike who have that kind of setup. Besides, I didn't really play the Vita version as I skipped to the new content, so this will be my first time revisiting the base game in the new art (though I did get a brief glimpse as I skipped through it on Vita to get a trophy). By the way, AI: The Somnium Files is amazing too and sure to be criminally underrated when all is said and done. On the subject of visual novels, have you heard about the recent-ish marketing tactic KFC put out? They released a game on Steam where the overall objective is to win the heart of Colonel Sanders. I finished/platted Spyro 3. Overall, I was thrilled with the Reignited Trilogy. Admittedly, I was sold on the game solely on how adorable Spyro's redesign is, but more than that, all 3 games are tons of fun. I definitely feel like I missed out on the originals, but I'm glad I got around to them eventually. I'm going to take the time to do as much as I can to 100%+ the last game (assuming I can overcome the game's skateboarding challenges; most people struggle with the flying levels, but for me, the skateboarding has proven to be the hardest gameplay mechanic), but hopefully I will begin my Grounded run of The Last of Us within the next few days.
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Post by Tross on Oct 16, 2019 0:16:40 GMT -5
I played through AI: The Somnium Files...and should probably return to The Frozen Wilds...but I also decided now is the time to play The House in Fata Morgana on PS4. So...that's happening. It actually looks downright gorgeous on PS4. There are only a select few art assets where I prefer the original background, but the rest are either remastered quite well for the latest release or replaced with better ones. Ok, there's also the occasional tie where I neither prefer the old or the new background though I admit that the new ones are more detailed even in those instances. The ones where I prefer the old backgrounds are generally interior shots where I like how the characters are framed better there, or ones where I think the implied size of the original space shown makes more sense. My preference for the original stained glass window is something I can't really explain since the new one is more detailed. Maybe it's just the way the colours look. There's also a minor issue with the remastered stillframes as they look excellent with improved colours, but the aspect ratio hasn't been changed, so in the new version they cut off a bit of the top and bottom. I thought this might be an issue with formatting on my TV but the Vita version has this issue too. At least the new art assets and other remade assets are formatted correctly. This is a minor nitpick though as a newcomer wouldn't notice the difference unless they were compared side-by-side with the original. They are essentially existing art that has been ported over unlike even the "remastered" backgrounds that are actually remade to look like the originals. They can be viewed in their entirety in the Art Gallery once that's unlocked, so there's that. The player does have to scroll up/down a little to see the full image though. After a while I noticed this issue extends to the character portraits too, although in their case it's far less noticeable as only a bit of the bottom of their picture gets cut off while what remains of their portrait looks great with the touched-up colours. For a newcomer the newer art assets are probably preferable across the board, so even if the PS4/Vita version wasn't the complete package (aside from missing those excellent Backstage features), I'd probably still recommend this version. While I usually prefer handhelds for visual novels as the smaller screen can make images look more crisp and they don't require console-level horsepower to run, I have to say I wasn't prepared for how good these particular backgrounds and character models look on a TV screen. They look good on a Vita screen, but they look downright gorgeous on my TV, and I'm using a base PS4 on a 1080P TV. I've heard that the new assets were apparently designed in response to the PS4 Pro and that the original backgrounds were too basic to make the transition to 4K. In other words, I can only imagine how amazing this game would look on a 4K TV with a Pro. Some would probably scoff at the idea of using a setup like that to play a VN, but to know The House in Fata Morgana is to love it, so I'm sure there are fans and newcomers alike who have that kind of setup. Besides, I didn't really play the Vita version as I skipped to the new content, so this will be my first time revisiting the base game in the new art (though I did get a brief glimpse as I skipped through it on Vita to get a trophy). By the way, AI: The Somnium Files is amazing too and sure to be criminally underrated when all is said and done. On the subject of visual novels, have you heard about the recent-ish marketing tactic KFC put out? They released a game on Steam where the overall objective is to win the heart of Colonel Sanders. I finished/platted Spyro 3. Overall, I was thrilled with the Reignited Trilogy. Admittedly, I was sold on the game solely on how adorable Spyro's redesign is, but more than that, all 3 games are tons of fun. I definitely feel like I missed out on the originals, but I'm glad I got around to them eventually. I'm going to take the time to do as much as I can to 100%+ the last game (assuming I can overcome the game's skateboarding challenges; most people struggle with the flying levels, but for me, the skateboarding has proven to be the hardest gameplay mechanic), but hopefully I will begin my Grounded run of The Last of Us within the next few days. I've heard of this ridiculousness. Between a Colonel Sanders VN and that Wendy's D&D-inspired game my friend was telling me about, the world of fast food has gotten crazy lately. I may or may not check this out. VNs are not something I read all the time, and I usually look for top-notch writing and characterization when I do, but I do like madness. The art style is wild too. I still need to get to the Spyro remakes. I should replay The Last of Us as well, come to think of it. There are too many games to play and so little time...and it seems I'm doing a lot of replaying lately, even if in most cases it's in new formats. I do have the PS4 version of The Last of Us backlogged, as I already played the PS3 version but saw the PS4 version on sale for $15CAD, and had pick that up to save for a rainy day...or the impending release of the sequel.
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Post by OttselHero on Oct 22, 2019 10:57:42 GMT -5
I'm about a third of the way through The Last of Us, but I was unfortunately unable to play on Grounded as I initially intended. The PS3 version no longer has the option to play on Grounded unless you fork over $10 for a bundle that includes Grounded mode plus an add-on pack for the [now dead] multiplayer. Grounded used to be $5 on its own, but Naughty Dog must have removed that when they added the bundle. I thought I read somewhere that the most recent patch added Grounded for free, but that must not have been the case, for when I try to select the difficulty in the menu, the game tries to connect to the PS Store and an error comes up. Sooo, Hard-and-a-half mode will be the way to go (Hard difficulty minus the use of listen mode).
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Post by Tross on Oct 27, 2019 16:59:40 GMT -5
I'm about a third of the way through The Last of Us, but I was unfortunately unable to play on Grounded as I initially intended. The PS3 version no longer has the option to play on Grounded unless you fork over $10 for a bundle that includes Grounded mode plus an add-on pack for the [now dead] multiplayer. Grounded used to be $5 on its own, but Naughty Dog must have removed that when they added the bundle. I thought I read somewhere that the most recent patch added Grounded for free, but that must not have been the case, for when I try to select the difficulty in the menu, the game tries to connect to the PS Store and an error comes up. Sooo, Hard-and-a-half mode will be the way to go (Hard difficulty minus the use of listen mode). Well, good on you for attempting a higher difficulty. I'm capable of beating some fairly difficult games but I rarely push myself to play most titles on any difficulty other than normal. Maybe it's that I don't have the time to dedicate to get better at them, or perhaps I just find normal mode to be relaxing without being too overly easy. In any case, I respect anyone who pushes themselves a little further with a game. I look forward to my planned replay of The Last of Us, whenever that may be.
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Post by OttselHero on Oct 31, 2019 10:10:22 GMT -5
I'm about a third of the way through The Last of Us, but I was unfortunately unable to play on Grounded as I initially intended. The PS3 version no longer has the option to play on Grounded unless you fork over $10 for a bundle that includes Grounded mode plus an add-on pack for the [now dead] multiplayer. Grounded used to be $5 on its own, but Naughty Dog must have removed that when they added the bundle. I thought I read somewhere that the most recent patch added Grounded for free, but that must not have been the case, for when I try to select the difficulty in the menu, the game tries to connect to the PS Store and an error comes up. Sooo, Hard-and-a-half mode will be the way to go (Hard difficulty minus the use of listen mode). Well, good on you for attempting a higher difficulty. I'm capable of beating some fairly difficult games but I rarely push myself to play most titles on any difficulty other than normal. Maybe it's that I don't have the time to dedicate to get better at them, or perhaps I just find normal mode to be relaxing without being too overly easy. In any case, I respect anyone who pushes themselves a little further with a game. I look forward to my planned replay of The Last of Us, whenever that may be. Thank you! For a while, I was more than content with playing on Normal for most games, but I think playing Uncharted 2/3 online back in the day ironed out my reflexes considerably enough that playing the campaign modes on Normal started feeling like I was playing on Easy. Since then, I've made a habit of playing most games on Hard Mode for my first playthrough, unless it is a type of game that I'm not terribly familiar with. I have played The Last of Us on Survivor before, but even that is a bit much for what I am treating as a more casual run at the moment (the lack of supplies that mode gives you is devastating). I'm electing not to use Joel's listen mode because having that ability is unrealistic. Joel is not a member of the Hyuga clan, after all. I just reached the university. Winter is coming. I forgot just how much the fight at Tommy's dam saps the player of their resources. Wow.
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Post by Tross on Oct 31, 2019 14:02:40 GMT -5
Well, good on you for attempting a higher difficulty. I'm capable of beating some fairly difficult games but I rarely push myself to play most titles on any difficulty other than normal. Maybe it's that I don't have the time to dedicate to get better at them, or perhaps I just find normal mode to be relaxing without being too overly easy. In any case, I respect anyone who pushes themselves a little further with a game. I look forward to my planned replay of The Last of Us, whenever that may be. Thank you! For a while, I was more than content with playing on Normal for most games, but I think playing Uncharted 2/3 online back in the day ironed out my reflexes considerably enough that playing the campaign modes on Normal started feeling like I was playing on Easy. Since then, I've made a habit of playing most games on Hard Mode for my first playthrough, unless it is a type of game that I'm not terribly familiar with. I have played The Last of Us on Survivor before, but even that is a bit much for what I am treating as a more casual run at the moment (the lack of supplies that mode gives you is devastating). I'm electing not to use Joel's listen mode because having that ability is unrealistic. Joel is not a member of the Hyuga clan, after all. I just reached the university. Winter is coming. I forgot just how much the fight at Tommy's dam saps the player of their resources. Wow. Looks like I have a lot to look forward to. See my shout, but I ordered a physical copy of the Aladdin and Lion King game and have to wait another week for it to arrive. I look forward to playing those games on normal too...but I'm sure it will be a more difficult experience. I used to own the Genesis version of Aladdin but I doubt I'll be as good as I used to be and doubt I'll be doing my no apples runs (where I didn't use apples). Ok, maybe I was more hardcore in my childhood. I never did own The Lion King game and only got to play it once on a family friend's PC, where I managed to get only as far as the stampede. I look forward to playing through that in its entirety as well. Even though this collection will have options to make the games easier, I plan on doing this legit. In the meantime I'll wallow in my dark tragedy that I feel obliged to continue replaying on PS4 while I endure the long wait for my 25 years of nostalgia fix. I'm about halfway into the third chapter now, so that's coming along. Someone gets betrayed by someone they trust most and almost dies as a result while having to kill that individual, and I feel betrayed by Best Buy's longer-than-anticipated delivery schedule. Yeah...the situations are practically equal. Edit: I stand corrected...according to tracking I have to wait till the 8th now. So, 8 long days. Argh!
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Post by OttselHero on Nov 3, 2019 13:08:39 GMT -5
Thank you! For a while, I was more than content with playing on Normal for most games, but I think playing Uncharted 2/3 online back in the day ironed out my reflexes considerably enough that playing the campaign modes on Normal started feeling like I was playing on Easy. Since then, I've made a habit of playing most games on Hard Mode for my first playthrough, unless it is a type of game that I'm not terribly familiar with. I have played The Last of Us on Survivor before, but even that is a bit much for what I am treating as a more casual run at the moment (the lack of supplies that mode gives you is devastating). I'm electing not to use Joel's listen mode because having that ability is unrealistic. Joel is not a member of the Hyuga clan, after all. I just reached the university. Winter is coming. I forgot just how much the fight at Tommy's dam saps the player of their resources. Wow. Looks like I have a lot to look forward to. See my shout, but I ordered a physical copy of the Aladdin and Lion King game and have to wait another week for it to arrive. I look forward to playing those games on normal too...but I'm sure it will be a more difficult experience. I used to own the Genesis version of Aladdin but I doubt I'll be as good as I used to be and doubt I'll be doing my no apples runs (where I didn't use apples). Ok, maybe I was more hardcore in my childhood. I never did own The Lion King game and only got to play it once on a family friend's PC, where I managed to get only as far as the stampede. I look forward to playing through that in its entirety as well. Even though this collection will have options to make the games easier, I plan on doing this legit. In the meantime I'll wallow in my dark tragedy that I feel obliged to continue replaying on PS4 while I endure the long wait for my 25 years of nostalgia fix. I'm about halfway into the third chapter now, so that's coming along. Someone gets betrayed by someone they trust most and almost dies as a result while having to kill that individual, and I feel betrayed by Best Buy's longer-than-anticipated delivery schedule. Yeah...the situations are practically equal. Edit: I stand corrected...according to tracking I have to wait till the 8th now. So, 8 long days. Argh! Aw, well hopefully it'll arrive sooner than expected. Sometimes they tell you it'll be a while just in case there are hiccups along the way. I never played those games before, but I did grow up on the tie-in game to Disney's Hercules (my first video game ever, as a matter of fact). From what I can tell, it looks like they reused the same character animations from Aladdin when they made Hercules, so despite not having actually played the game, I'm sure I'll find loads of nostalgia in it when I do get around to playing it (my plan is to wait for a price drop, maybe when it's $15). I agree, I think it's a bit much that they added the rewind mechanic because then you're not actually playing the game. I can understand implementing that into The Lion King, though, as that game is notorious for being unfair.
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Post by Tross on Nov 3, 2019 19:04:56 GMT -5
Looks like I have a lot to look forward to. See my shout, but I ordered a physical copy of the Aladdin and Lion King game and have to wait another week for it to arrive. I look forward to playing those games on normal too...but I'm sure it will be a more difficult experience. I used to own the Genesis version of Aladdin but I doubt I'll be as good as I used to be and doubt I'll be doing my no apples runs (where I didn't use apples). Ok, maybe I was more hardcore in my childhood. I never did own The Lion King game and only got to play it once on a family friend's PC, where I managed to get only as far as the stampede. I look forward to playing through that in its entirety as well. Even though this collection will have options to make the games easier, I plan on doing this legit. In the meantime I'll wallow in my dark tragedy that I feel obliged to continue replaying on PS4 while I endure the long wait for my 25 years of nostalgia fix. I'm about halfway into the third chapter now, so that's coming along. Someone gets betrayed by someone they trust most and almost dies as a result while having to kill that individual, and I feel betrayed by Best Buy's longer-than-anticipated delivery schedule. Yeah...the situations are practically equal. Edit: I stand corrected...according to tracking I have to wait till the 8th now. So, 8 long days. Argh! Aw, well hopefully it'll arrive sooner than expected. Sometimes they tell you it'll be a while just in case there are hiccups along the way. I never played those games before, but I did grow up on the tie-in game to Disney's Hercules (my first video game ever, as a matter of fact). From what I can tell, it looks like they reused the same character animations from Aladdin when they made Hercules, so despite not having actually played the game, I'm sure I'll find loads of nostalgia in it when I do get around to playing it (my plan is to wait for a price drop, maybe when it's $15). I agree, I think it's a bit much that they added the rewind mechanic because then you're not actually playing the game. I can understand implementing that into The Lion King, though, as that game is notorious for being unfair. There's actually more than the standard rewind in this release as there is the option to watch a playthrough by a pro and jump in at any time. So, it's possible to just sit back and watch really difficult sections. I will not be doing that or using the rewind personally, but that's because I'm determined to see these games through as they were back in the 16-bit era (when none of these lifelines existed). We'll see how much that determination is tested. Honestly, nostalgia isn't the only reason I want to play this. I can't say I really have strong nostalgia for The Lion King game having only played it once and only gotten up to the stampede. I'm also open to engaging in the past I never had with these games. I never played the Gameboy versions either for that matter so that will be new for me. I've actually experienced a number of retro games for the first time well after their release and in a port on a more current system. I'd be lying though if being able to play Aladdin again didn't factor heavily into my purchase though.
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Post by OttselHero on Nov 16, 2019 18:27:23 GMT -5
I finished playing The Last of Us as well as the Left Behind DLC. I chose to play through Left Behind on Survivor difficulty since I felt hardened enough from the main game. Surprisingly, I breezed through a handful of encounters that I remember gave me a bit of trouble the first time around. And for reasons that I don't fully understand, there's a part of me that enjoys Left Behind more than the main game? My guess is it's because it's a straightforward story without any twists, whereas the main game's plot loses its impact on subsequent playthroughs. Or maybe I should have played through the main game on Survivor so that reaching the end may have meant a little more. I'm not entirely sure. Black Friday is coming, and with it, a Nintendo Switch. Though I started playing the PS4 version of Dust: An Elysian Tail in hopes of at least finishing the story before that time comes. I can't believe that it's already been 4 years since I purchased it.
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Post by Tross on Nov 17, 2019 19:19:46 GMT -5
I finished playing The Last of Us as well as the Left Behind DLC. I chose to play through Left Behind on Survivor difficulty since I felt hardened enough from the main game. Surprisingly, I breezed through a handful of encounters that I remember gave me a bit of trouble the first time around. And for reasons that I don't fully understand, there's a part of me that enjoys Left Behind more than the main game? My guess is it's because it's a straightforward story without any twists, whereas the main game's plot loses its impact on subsequent playthroughs. Or maybe I should have played through the main game on Survivor so that reaching the end may have meant a little more. I'm not entirely sure. Black Friday is coming, and with it, a Nintendo Switch. Though I started playing the PS4 version of Dust: An Elysian Tail in hopes of at least finishing the story before that time comes. I can't believe that it's already been 4 years since I purchased it. I need a Switch too. I've been pretty busy lately though and haven't even had much time for the games and systems I do have, so I'll have to give it some thought. It's all good, I have had games for well over a decade that I haven't finished. In any case, I've been looking for a good Pokemon-like title lately. Not only can I not play the new Pokemon games but I've heard they're quite disappointing, so I'm really looking forward to all the indie efforts that seem to be coming out of the woodwork, but all seem to have a release date of TBA (assumed to be on the way in the next year or so). In the meantime I decided to dig the first Yo-Kai Watch out of my backlog (it's the only one I own, but I felt like giving it another chance). I didn't get very far into it when I played it before, but maybe that will change this time. I don't think I had a very good first impression of the gameplay before, but I don't mind it now. I'm still not very far into it yet. I'm not sure if I'll be sticking with it this time either but I'll see. I pet some yorkie puppies at a church event yesterday, which made me think of the silk terriers from Tokyo Jungle (which seem to be quite similar), so I may play a bit of that today. Yes I know the quintessential Tokyo Jungle dog is the pomeranian (which truth be told I can't see without being reminded of that game), but silk terriers are also an interesting species to play as.
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Post by OttselHero on Nov 25, 2019 12:20:45 GMT -5
I went to the store with the intent to buy a Switch on Friday, but they were out. I had a coupon for 10% off all general merchandise for the weekend, which would've knocked $30 off of the price. From what I could research, there are no Black Friday deals that will top that (other than a Mario Kart 8 bundle, which I'm not interested in), so I'm crossing my fingers for a Cyber Monday deal (they had coupons for 15% off general merchandise last year).
I just cleared the Sorrowing Meadow in Dust: An Elysian Tail, so I'm getting pretty close to the ending. I love playing this game sooo much more with a controller. Being able to dodge left/right on a whim changes the game completely. On a keyboard, your fingers have to travel a little out of the way to stroke the dodge keys, so having them mapped to the shoulder buttons makes it a lot easier to dodge attacks in the spur of the moment.
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Post by Tross on Dec 1, 2019 19:13:35 GMT -5
Well, with the recent Pokemon games having been released, and all the cuts that came with them, I'm finally getting around to playing Omega Ruby. It was going to be in preparation for one day getting Sword and Shield, but if I ever do get a Switch, I'm skipping those. Apparently Game Freak (and the Pokemon Company) is on a dev crunch and will be on an annual release schedule, so there will be cuts in the name of turning out games every year. According to the head of GF it's about ensuring quality, but that's been proven to be a load of BS since there have been other cuts besides the Pokedex and a lot of assets are reused, including animation and background textures. Apparently some of the changes are kind of neat but the cut corners stick out like a sore thumb. The new games sound like a 7-8/10, but that really isn't the standard I expect from this series. I may instead look forward to the various indie efforts that are in the pipeline, and in the meantime I have older games that are more like a 9/10 to get through. Well, that and I could just play something else entirely, but I'll embrace this temporary burst of Pokemon fever that has hit...just not in a way that encourages a lower standard of quality.
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